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Content for  TR 23.700-23  Word version:  19.0.0

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0  Introductionp. 7

XR (Extended Reality) refers to a set of general services which leverage High Data Rate Low Latency (HDRLL), AR/VR, and tactile/multi-modality communication.
SA1 defines the requirement for XR (Extended Reality) relevant Services. In Release-18, SA1 defined the requirement for tactile and multi-modal communication service in clause 6.43 of TS 22.261, including the support to provide policy(ies) for flows associated with an application, and apply 3rd party provided policy(ies).
XRM in SA2 studies the key issues, solutions and conclusions on the support of advanced media services, e.g. High Data Rate Low Latency (HDRLL) services, AR/VR/XR services, and tactile/multi-modality communication services. Also, some network information is going to be exposed, including the congestion level information, Data rate, delay difference and round trip delay of QoS flow.
Considering the XR requires high bandwidth and low latency requirement, it is important to explore how to ensure transmission quality from the application enabling layer, based on the capabilities of the 5GC and the policies or application information provided by AF(s).
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1  Scopep. 8

The present document studies application enabling layer architecture requirements, key issues, and solution recommendations to support XR services.
The study is based on the requirements defined in TS 22.261 and is dependent on the 5GC architecture supporting XRM services as specified in TS 23.501, TS 23.502, and TS 23.503.
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2  Referencesp. 8

The following documents contain provisions which, through reference in this text, constitute provisions of the present document.
  • References are either specific (identified by date of publication, edition number, version number, etc.) or non-specific.
  • For a specific reference, subsequent revisions do not apply.
  • For a non-specific reference, the latest version applies. In the case of a reference to a 3GPP document (including a GSM document), a non-specific reference implicitly refers to the latest version of that document in the same Release as the present document.
[1]
TR 21.905: "Vocabulary for 3GPP Specifications".
[2]
TR 22.261: "Service requirements for the 5G system".
[3]
TS 23.501: "System Architecture for the 5G System; Stage 2".
[4]
TS 23.502: "Procedures for the 5G System (5GS); Stage 2".
[5]
TS 23.503: "Policy and charging control framework for the 5G System (5GS); Stage 2".
[6]
3GPP TS23.433: "Service Enabler Architecture Layer for Verticals (SEAL);Data Delivery enabler for vertical applications; Stage 2".
[7]
TR 26.998: "Support of 5G Glass-type Augmented Reality / Mixed Reality (AR/MR) devices".
[8]
TR 26.806: "Study on Tethering AR Glasses - Architectures, QoS and Media Aspects".
[9]
TS 26.522: "5G Real-time Media Transport Protocol Configurations".
[10]
TR 22.847: "Study on supporting tactile and multi-modality".
[11]
TS 23.558: "Architecture for enabling Edge Applications".
[12]
TS 23.434: "Service Enabler Architecture Layer for Verticals (SEAL); Functional architecture and information flows".
[13]
TR 22.856: "Feasibility Study on Localized Mobile Metaverse Services".
[14]
RFC 6184:  "RTP Payload Format for H.264 Video".
[15]
RFC 7798:  "RTP Payload Format for High Efficiency Video Coding (HEVC) ".
[16]
TS 23.288: "Architecture enhancements for 5G System (5GS) to support network data analytics services".
[17]
3GPP TS28.538: "Management and orchestration; Edge Computing Management (ECM)".
[18]
TS 23.222: "Functional architecture and information flows to support Common API Framework for 3GPP Northbound APIs".
[19]
TS 23.542: "Application layer support for Personal IoT Network".
[20]
TS 28.541: "5G Network Resource Model (NRM)".
[21]
TS 23.435: "Procedures for Network Slice Capability Exposure for Application Layer Enablement Service".
[22]
What are the most common performance issues in VR video streaming? https://www.linkedin.com/advice/0/what-most-common-performance-issues-vr-video-streaming-azquc
[23]
The Science Behind Optimized Video Delivery | Coconut©, https://www.coconut.co/articles/optimizing-video-delivery
[24]
Zhang, Wenxiao , et al. "DeepVista: 16K Panoramic Cinema on Your Mobile Device." WWW '21: The Web Conference 2021 2021.
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3  Definitions of terms, symbols and abbreviationsp. 9

3.1  Termsp. 9

For the purposes of the present document, the terms given in TR 21.905 and the following apply. A term defined in the present document takes precedence over the definition of the same term, if any, in TR 21.905.

3.2  Symbolsp. 9

For the purposes of the present document, the following symbols apply:

3.3  Abbreviationsp. 9

For the purposes of the present document, the abbreviations given in TR 21.905 and the following apply. An abbreviation defined in the present document takes precedence over the definition of the same abbreviation, if any, in TR 21.905.

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