Tech-
invite
3GPP
space
IETF
space
21
22
23
24
25
26
27
28
29
31
32
33
34
35
36
37
38
4‑5x
Content for
TR 26.953
Word version: 18.0.0
0…
2…
2
References
3
Definitions and abbreviations
4
Interactivity Support for 3GPP-Based Streaming and Download Services (IS3)
5
Architecture Models for 3GPP Service Interactivity
6
Interactivity Mechanisms in Broadcast and Broadband TV
7
Interactivity Support for Streaming and Download Services
8
Summary of Working Assumptions, Recommended Requirements and Potential Solution for Service Interactivity at the Application, Service and Transport Levels
9
Utilization of Existing Tools in MBMS and DASH
10
Summary of Functional Gaps in MBMS and PSS Service Layer Specifications on Interactivity Support
11
Application/Presentation vs. Transport/Service Layer Functions on Interactivity
12
Measurement and Reporting of Interactivity Consumption
13
Summary and Recommendations
$
Change history
2
References
p. 7
3
Definitions and abbreviations
p. 8
3.1
Definitions
p. 8
3.2
Abbreviations
p. 9
4
Interactivity Support for 3GPP-Based Streaming and Download Services (IS3)
p. 9
4.1
Introduction
p. 9
4.2
Use Cases, Working Assumptions, Recommended Requirements and Gap Analysis
p. 10
4.2.1
Use Cases
p. 10
4.2.1.1
Use Case #1: Mobile TV with Auxiliary Data and User Interactivity
p. 10
4.2.1.2
Use Case #2: Click for Info
p. 10
4.2.1.3
Use Case #3: Dynamic Interactive Ads During Live Sports Event
p. 10
4.2.1.4
Use Case #4: Dynamic and Personalized Interactive Ads During Live Sports Event
p. 10
4.2.1.5
Use Case #5: Measurement and Reporting of Interactivity Usage
p. 10
4.2.2
Working Assumptions
p. 11
4.2.3
Use Case Analysis
p. 12
4.2.3.1
Scene Update Processing
p. 12
4.2.3.2
Use Case #1: Mobile TV with Auxiliary Data and User Interactivity
p. 12
4.2.3.3
Use Case #2: Click for Info
p. 12
4.2.3.4
Use Case #3: Dynamic Interactive Ads During Live Sports Event
p. 13
4.2.3.5
Use Case #4: Dynamic and Personalized Interactive Ads During Live Sports Event
p. 13
4.2.4
Recommended Requirements
p. 13
4.2.4.1
General
p. 13
4.2.4.2
Use Case Specific Recommended Requirements
p. 14
4.2.5
Gap Analysis and Evaluation
p. 15
4.2.5.1
Gap Analysis of Interactivity Use Cases and Derived Requirements
p. 15
4.2.5.1.1
Notification of Interactivity Incidences
p. 15
4.2.5.1.2
Personalization of Interactive User Experience
p. 15
4.2.5.1.3
Differentiating Contents in Bundled Delivery of Application Content
p. 15
4.2.5.1.4
Measurement and Reporting of Interactivity Usage
p. 16
4.2.5.1.5
Gap Analysis Summary
p. 16
5
Architecture Models for 3GPP Service Interactivity
p. 17
5.1
DASH Service Delivery
p. 17
5.1.1
General
p. 17
5.1.2
Unicast DASH
p. 17
5.1.3
Broadcast DASH
p. 18
6
Interactivity Mechanisms in Broadcast and Broadband TV
p. 19
6.0
General
p. 19
6.1
The HbbTV / DVB Interactive Environment
p. 19
6.1.1
Introduction
p. 19
6.1.2
DVB Signalling and Carriage of Interactive Applications
p. 19
6.1.3
HbbTV Platform Characteristics
p. 20
6.1.4
HbbTV Specification Evolution
p. 20
6.2
ATSC Service Interactivity
p. 21
6.2.1
Introduction to ATSC
p. 21
6.2.2
ATSC Service Interactivity Enabling Functionality
p. 21
6.2.2.0
General
p. 21
6.2.2.1
Application Signaling
p. 22
6.2.2.2
Interactivity Content
p. 23
7
Interactivity Support for Streaming and Download Services
p. 24
7.1
Component Model for Interactivity
p. 24
7.2
Interactivity Event Notification Functions
p. 25
7.2.0
General
p. 25
7.2.1
DASH Events
p. 25
7.2.2
HTML5 Text Track
p. 25
8
Summary of Working Assumptions, Recommended Requirements and Potential Solution for Service Interactivity at the Application, Service and Transport Levels
p. 26
8.1
Application-Level Assumptions, Needs and Solutions
p. 26
8.2
Service-Level Assumptions, Needs and Solutions
p. 27
8.3
Transport-Level Assumptions, Needs and Solutions
p. 27
9
Utilization of Existing Tools in MBMS and DASH
p. 28
9.1
Interactivity Event Notification Mechanism
p. 28
9.1.1
DASH Events
p. 28
9.1.1.1
DASH Events for Interactivity Notifications
p. 29
10
Summary of Functional Gaps in MBMS and PSS Service Layer Specifications on Interactivity Support
p. 31
10.1
Introduction
p. 31
10.2
Notification of Interactivity Occurrence
p. 31
10.3
Personalization of Service Interactivity
p. 31
10.4
Differentiating Interactivity Content Types
p. 32
10.6
Gap Analysis Summary
p. 32
11
Application/Presentation vs. Transport/Service Layer Functions on Interactivity
p. 32
11.1
Application and Presentation Level Functionality for Interactivity Support
p. 32
11.2
Service Layer Functionality for Interactivity Support
p. 33
11.2.0
General
p. 33
11.2.1
Transport and Signaling Functions
p. 33
11.2.2
Service Management Functions
p. 34
12
Measurement and Reporting of Interactivity Consumption
p. 34
13
Summary and Recommendations
p. 35
$
Change history
p. 36