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Content for  TR 26.812  Word version:  18.1.0

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0  Introductionp. 6

In Rel-18, simple QoE Metrics for AR media will be specified in MeCar WI, which focus on which VR QoE metrics can be reused and enhanced for AR media. This study intends to complement MeCar WI by studying additional and new information related to QoE metrics which are different from VR QoE metrics. QoE metrics typically reflect the expected user experience based on measurable parameters. XR (e.g. AR/MR) user experience is impacted by different aspects, such as the media quality, the rendering capabilities of the device, the tracking capabilities of the devices, etc. In order to identify the impact of different QoE factors, as well as in order to identify how QoE related parameters can be measured in devices, additional detailed study is necessary.
Based on this, the present document collects available information in other organizations such as the ITU-T, MPEG-I groups, and provides recommendation on normative work for new XR QoE metrics in such that XR (e.g. AR/MR) user experience can be enhanced with the complete defined QoE metrics.
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1  Scopep. 7

This document addresses information collection and QoE metrics definition aspects when the XR (e.g. AR/MR) devices are based on the architecture defined in MeCAR WI. The following details are in scope:
  • Collect relevant external information on QoE Metrics for AR and XR services, for example taking into account information in ITU-T, MPEG or other groups dealing with quality measurements, include device related QoE metrics, network transmission related QoE metrics, content handling related QoE metrics, and other immersiveness/presence related QoE metrics.
  • Documentation of subjective tests results on XR QoE metrics, if considered relevant.
  • Identification of relevant XR QoE Metrics and their impacts on the user experience.
  • Identification of relevant observation points and define the measurement and derivation of relevant XR QoE metrics in the device architecture based on MeCAR WI.
  • Collaboration with relevant groups or specifications on NWDAF, RRC-based metrics configuration and collection.
  • Provide recommendation on normative work for new XR QoE metrics based on the findings in this study.
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2  Referencesp. 7

The following documents contain provisions which, through reference in this text, constitute provisions of the present document.
  • References are either specific (identified by date of publication, edition number, version number, etc.) or non-specific.
  • For a specific reference, subsequent revisions do not apply.
  • For a non-specific reference, the latest version applies. In the case of a reference to a 3GPP document (including a GSM document), a non-specific reference implicitly refers to the latest version of that document in the same Release as the present document.
[1]
TR 21.905: "Vocabulary for 3GPP Specifications".
[2]
TR 26.998: "Support of 5G glass-type Augmented Reality / Mixed Reality (AR/MR) devices".
[3]
TR 26.928: "Extended Reality (XR) in 5G".
[4]
TR 26.926: "Traffic Models and Quality Evaluation Methods for Media and XR Services in 5G Systems".
[5]
TS 26.119: "Media Capabilities for Augmented Reality".
[6]
ITU-T G.1036: "Quality of experience (QoE) influencing factors for augmented reality (AR) services".
[7]
ITU-T P.1320: "QoE assessment of extended reality (XR) meetings".
[8]
Technical Report ITU-T GSTR-5GQoE, QoE requirements for real-time multimedia services over 5G networks.
[9]
ITU-T H.430.1 Recommendation ITU-T H.430.3 (2018), Service scenario of immersive live experience (ILE).
[10]
ITU-T RGM-Q8-DOC10-R2 (2022-06) H.IIS-reqts: "Requirements of Interactive Immersive Services".
[11]
IEEE P3333.1.1/D2, May 2022 - IEEE Draft Standard for Quality of Experience (QoE) and Visual-Comfort Assessments of Three-Dimensional (3D) Contents Based on Psychophysical Studies.
[12]
IEEE P3333.1.2/D3, Apr 2022 - IEEE Draft Standard for the Perceptual Quality Assessment of Three Dimensional (3D), Ultra High Definition (UHD) and High Dynamic Range (HDR) Contents
[13]
IEEE Std 3333.1.3-2022 "IEEE Standard for the Deep Learning-Based Assessment of Visual Experience Based on Human Factors"
[14]
ISO/IEC 23090-6:2021 Information technology - Coded representation of immersive media - Part 6: Immersive media metrics
[15]
ISO/IEC JTC 1/SC 29/WG 03 N0777 Technologies under Consideration for ISO/IEC 23090-6 WG 03, MPEG Systems
[16]
ISO/IEC JTC 1/SC 29/WG 03 N00710. "Text of ISO/IEC 23090-6 FDAM 1 Immersive Media Metrics for V3C data and OMAF".
[17]
ISO/IEC JTC 1/SC 29/WG 03 N00826. "Preliminary WD of ISO/IEC 23090-6 AMD 2 Additional latencies and Other Improvements".
[18]
Kara, B., Akcay, M. N., Begen, A. C., Ahsan, S., Curcio, I. D., & Aksu, E. B. (2022). Could Head Motions Affect Quality When Viewing 360-Degree Videos?. IEEE MultiMedia.
[19]
Van der Hooft, J., Vega, M. T., Petrangeli, S., Wauters, T., & De Turck, F. (2019). Quality assessment for adaptive virtual reality video streaming: A probabilistic approach on the user's gaze. In 2019 22nd conference on Innovation in Clouds, Internet and Networks (ICIN) (pp. 19-24). IEEE.
[20]
Hu, Z., Bulling, A., Li, S., & Wang, G. (2021). Ehtask: Recognizing user tasks from eye and head movements in immersive virtual reality. IEEE Transactions on Visualization and Computer Graphics.
[21]
Rai, Y., Le Callet, P., & Guillotel, P. (2017, May). Which saliency weighting for omni directional image quality assessment?. In 2017 Ninth International Conference on Quality of Multimedia Experience (QoMEX) (pp. 1-6). IEEE.
[22]
The OpenXR Specification, Copyright (c) 2017-2023, The Khronos Group Inc., Version 1.0.27: from git ref release-1.0.27
[23]
ETSI GS ARF 004-2 V1.1.1 (2021-08) - Augmented Reality Framework (ARF) Interoperability Requirements for AR components, systems and services Part 2: World Storage and AR Authoring functions
[24]
ISO/IEC 23090-14 AMD 2, Information technology - Coded representation of immersive media - Part 14: Scene description - Amendment 2: Support for haptics, augmented reality, avatars, Interactivity, MPEG-I audio, and lighting
[25]
TS 23.288: "Architecture enhancements for 5G System (5GS) to support network data analytics services".
[26]
TS 25.331: "Radio Resource Control (RRC); Protocol specification".
[27]
TS 36.331: "Evolved Universal Terrestrial Radio Access (E-UTRA); Radio Resource Control (RRC); Protocol specification".
[28]
TS 38.331: "NR; Radio Resource Control (RRC); Protocol specification".
[29]
TS 38.300: "NR Overall Description; Stage 2".
[30]
TS 26.522: "5G Real-time Media Transport Protocol Configurations".
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3  Definitions of terms, symbols and abbreviationsp. 9

3.1  Abbreviationsp. 9

For the purposes of the present document, the abbreviations given in TR 21.905 and the following apply. An abbreviation defined in the present document takes precedence over the definition of the same abbreviation, if any, in TR 21.905.
ACD
Anchor Creation Delay
ADRP
Anchor Detection to Render to Photon
AR
Augmented Reality
TUR
Trackable Untracked Ratio
DSSIM
Structural Dissimilarity index
EAS
Edge Application Server
HMAVQ
Head-Motion Aware Viewport Quality metric
HVS
Human Visual System
ML
Machine Learning
MR
Mixed Reality
MSE
Mean Square Error
NWDAF
Network Data Analytics Function
PSNR
Peak Signal to Noise Ration
QMC
QoE Measurement Collection
QoE
Quality of Experience
ROI
Region-of-Interest
RTP
Real-Time Protocol
RTT
Round-Trip Time
SRTP
Secure Real-time Transport Protocol
SSIM
Structural Similarity Index
VR
Virtual Reality
XR
Extended Reality
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