Use Cases | Characteristic parameter (KPI) | Influence quantity | ||||
---|---|---|---|---|---|---|
Max Allowed End-to-end latency | Service bit rate: user-experienced data rate | Reliability | # of UEs | UE Speed | Service Area (NOTE 2) | |
Cloud/Edge/Split Rendering (NOTE 1) | [CPR.P-001] 5ms (i.e. UL+DL) | [CPR.P-003] [x] Gbps supporting visual content (e.g. VR based or high definition video) with 4K, 8K resolution and up to120fps content. Editor Note: Exact peak data rate is waiting for SA4 response. | [CPR.P-004] 99.99% in uplink and 99.9% in downlink | - | [CPR.P-007] Stationary or Pedestrian | [CPR.P-008] Countrywide |
Gaming or Interactive Data Exchanging (NOTE 3) | [CPR.P-002] 10ms | [x] Gbps supporting visual content (e.g. VR based or high definition video) with 4K, 8K resolution and up to120fps content. Editor Note: Exact peak data rate is waiting for SA4 response. | [CPR.P-005] 99.99% | [CPR.P-006] ≤ [10] | [CPR.P-007] Stationary or Pedestrian | [CPR.P-009] 20 m x 10 m; [CPR.P-010] in one vehicle (up to 120 km/h) and in one train (up to 500 km/h) |
VR Video watching (NOTE 3, NOTE 4) | [CPR.P-008] (NOTE 5) | 1- [10] Gbps supporting visual content (e.g. VR based or high definition video) with 4K, 8K resolution and above 60fps content. (NOTE 6) | [CPR.P-005] [99.99%] | - | [CPR.P-007] Stationary or Pedestrian | - |
NOTE 1:
Unless otherwise specified, all communication includes one wireless link (UE to network node or network node to UE) rather than additional direct wireless links (UE to UE).
NOTE 2:
Length x width (x height).
NOTE 3:
Communication includes direct wireless links (UE to UE).
NOTE 4:
The service data rate and the corresponding end-to-end latency depend on service use case/VR rendering architecture and also the compression level.
NOTE 5:
The end-to end latency plus processing delay should satisfy the upper limit of immersive motion-to-photon latency (including tracking, pose delivery, viewport rendering, encoding, delivery, decoding and display), i.e., 20ms.
NOTE 6:
The feasibility on the radio level depends on the results from RAN and SA4
|